1) Ships unable to construct new blocks on themselves without a "construction bay", which is limited in items it can add to a ship based on its quality.
2) As this would mean the inability to replace critical components without this item, I would suggest a "distress beacon" for ships to call a craft that either acts as a mobile shipyard (for a higher price), or docks with your ship and tows it to a shipyard (also for a price)
3) I would also like to see items built on ships outside of shipyards take time to appear and come into effect (based on the size of the crew and the size of the item), rather than being instantly created
Suggestion
An Ning
I'd like to suggest a few things.
1) Ships unable to construct new blocks on themselves without a "construction bay", which is limited in items it can add to a ship based on its quality.
2) As this would mean the inability to replace critical components without this item, I would suggest a "distress beacon" for ships to call a craft that either acts as a mobile shipyard (for a higher price), or docks with your ship and tows it to a shipyard (also for a price)
3) I would also like to see items built on ships outside of shipyards take time to appear and come into effect (based on the size of the crew and the size of the item), rather than being instantly created
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