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CIC Module


AvorionCraft

Suggestion

Most players will operate one primary ship. A few operate in strategy mode from a command ship and just tell their fleet what to do like playing homeworld.

In the real world, there are command and control networks, combat information centers.

Where one ship has better guns, another may have better detection systems, better radar/lidar/scanning, and so forth.

Having a single ship have a CIC module would hurt its overall power, but increase the player's overall visibility.

For instance, one ship has 2 deepscan modules, so it can see 10 sectors away. But, the player has to enter that ship in order to see it. A CIC module would bring the other ship's scanning information to the control/primary ship.

Same goes for in system scanners, if you've got a ship or two that acts as a screen and they have scanners, then your main ship now has access to those scanners.

Each of your fleets has a single wing of fighters? You could just tell your entire fleet to attack, or you could have control links from your fleet on your primary ship and tell them exactly what fighters are to launch from which ships and at what targets rather than "fiyuuuur eeeveryyything!" moments.

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