I am not sure how this would exactly be best to implement, but I have also not seen anyone else mention it. But putting a range that you want your ships to stay at. For example, you and your "fleet" enter a system and you want your ships to engage but not fly too close to their targets, so the ships have a set range of 10k from target, so they can fire at whatever they want hypothetically but not be too close in case of rouge weapons fire from other ally ships. This helps to keep more long range weapons on target than have ships missing because they are point blank, or walking into ally fire.
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Colonel_Horyse
I am not sure how this would exactly be best to implement, but I have also not seen anyone else mention it. But putting a range that you want your ships to stay at. For example, you and your "fleet" enter a system and you want your ships to engage but not fly too close to their targets, so the ships have a set range of 10k from target, so they can fire at whatever they want hypothetically but not be too close in case of rouge weapons fire from other ally ships. This helps to keep more long range weapons on target than have ships missing because they are point blank, or walking into ally fire.
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