Delivery missions are fine, and so are "go locate this item that we need" missions.
However -especially early on in the game- the "go find these" missions are incredibly daunting -because you have NO IDEA WHERE TO FIND ANYTHING (since the map is generating as you go).
It would be nice -especially early on in the game- if there were missions that told you to go pick up the item a station needed, from a specific station at a specific location (in the manner they do with deliveries). As to why they would do this if they know where to get the product? Heck, say "there was a pilot strike", "we lost a freighter due to XYZ and need to hire outsiders to make up for it", "we expanded our sales and we don't have the capacity to haul it privately", or "our freighters are being raided and we need someone with greater armament" ... plenty of reasons to do it.
....and again.. missions like this -as they would be longer than straight delivery missions, could always be made more complicated/interesting by giving you the money for the items on the way there and bringing the items back -and running the possibility of having pirates jump you for the money (or try to coerce you into giving them half and saying you got raided), or a risk of a competing company/faction trying to stop you from making your delivery.
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An Ning
Delivery missions are fine, and so are "go locate this item that we need" missions.
However -especially early on in the game- the "go find these" missions are incredibly daunting -because you have NO IDEA WHERE TO FIND ANYTHING (since the map is generating as you go).
It would be nice -especially early on in the game- if there were missions that told you to go pick up the item a station needed, from a specific station at a specific location (in the manner they do with deliveries). As to why they would do this if they know where to get the product? Heck, say "there was a pilot strike", "we lost a freighter due to XYZ and need to hire outsiders to make up for it", "we expanded our sales and we don't have the capacity to haul it privately", or "our freighters are being raided and we need someone with greater armament" ... plenty of reasons to do it.
....and again.. missions like this -as they would be longer than straight delivery missions, could always be made more complicated/interesting by giving you the money for the items on the way there and bringing the items back -and running the possibility of having pirates jump you for the money (or try to coerce you into giving them half and saying you got raided), or a risk of a competing company/faction trying to stop you from making your delivery.
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