Jump to content

Patch 2.0.11 now live!


cepheni

Recommended Posts

  • Boxelware Team

Scripting API

  • Added new parameter 'mailId' to these mail callbacks:
    • onMailAdded
    • onMailUpdated
    • onMailRead
    • onMailDeleted
  • Added getDesigns() and setDesigns() functions to TurretBases component
  • Added getShipTurretDesigns() function to Player and Alliance
  • Added entity callback onReconstructed(craftId, playerIndex)


Bugfixes

"No patch without some good old bug fixing! As usual, User Bug Reports that were submitted via our bug reporting tool are marked with [UBR]! Thanks to such a great community and keep it up!"

  • [UBR] Fixed missions getting stuck waiting for a mail if mail was read and deleted while the game was paused
  • [UBR] Fixed turret designs not being restored when repairing at a Repair Dock
  • [UBR] Fixed a crash when talking to the hermit
  • Fixed potential crashes in shops
  • Fixed mapcommands client crash when trying to play a sound
  • [UBR] Fixed potential exploit in station insurances
  • Like 1
Link to comment
Share on other sites

  • cepheni changed the title to Patch 2.0.11 now live!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...