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Map: Switch to selected ship by button/keybinding


Whypay

Suggestion

On the map, I use the "richt click -> switch to ship" very often.

It would be nice to have a button "switch to ship/sector" directly on the map, if a ship is selected in the list (so this can be done with just one click).

Also a keybinding for "switch to ship/sector" would be very nice.

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Much agreed, I've occasionally had a bug where the right click menu on a ship in the map list has disappeared, and simply right clicking has caused me to enter that ship.
I much prefer it when that happens.

As the options are:

  • Focus - (Can be achieved with a double click or pressing space)
  • Switch to ship - (Most Used)
  • Switch to sector - (Is this ever used here?)

I'm all in favor of a quicker ship switching.

I'd propose:

  • [Single click + T] = Switch to ship (Consistent with sector map controls)
  • [Single click + Space] = Focus (Consistent with sector map controls)
  • [Double click] = Focus
  • "Switch to sector" removed here.
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 I really like this suggestion, I just want to play devils advocate in order to hopefully refine your idea a bit. My first thought was if having a single click and a hotkey would be different enough from right click and another click to be worth even trying to change? I would instead expand on your idea, to using number keys to specify a unit (ship or station doesn't matter) and tapping a second time to switch to it. So, designating a random station in a high traffic system at 1 (even though it might be really far away, offscreen, thus not listed), would automatically bring the window to THAT designated station, and tapping again would automatically switch to it.

So to summarize:

You would set a hotkey 1-0 for a listed ship on the minimap.

Hitting 1 (for example) would automatically focus that ship as it mostly is already available.

Hitting 1 again, in quick succession, would automatically Switch to Ship.

You could add Shift or control modifiers in order to maintain your groupings of ships if desired(like, I set up 2 man groups for operations now. One ship is the miner/salvager/explorer/trader/ and one ship is the escort) or you could use it to specify 30 different ships/stations you can quickly get to.

I think I can see the benefit of your point in making a quicker way to access a ship when you don't know exactly that its the one you want until you see its position though. What would some of your thoughts in response be?

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