With the addition of more autonomous commands and the push towards multiple ships, the glaring issue of NPC-piloted and Auto-Piloted ships not knowing a ship is immune to damage has reared itself once more.
If a pirate mothership or other such NPC is immune to damage (Usually until all of its escorts are dead), it should not show up for your ships as a target they can attack. Not for defensive nor offensive turrets, unless this flag changes and they are made vulnerable again.
Suggestion
Sindroms
With the addition of more autonomous commands and the push towards multiple ships, the glaring issue of NPC-piloted and Auto-Piloted ships not knowing a ship is immune to damage has reared itself once more.
If a pirate mothership or other such NPC is immune to damage (Usually until all of its escorts are dead), it should not show up for your ships as a target they can attack. Not for defensive nor offensive turrets, unless this flag changes and they are made vulnerable again.
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