i love capturing the pirate motherships as trophies.
but because i must get them below 30% hull, i end up shooting of massive chunks off of them before i can board them.
and after i capture the ship, i cant return it to its former glory because it doesn't remember how it looked before i attacked it.
i have a couple ideas for features that could fix this tho.
a new subsystem for scanning a ship before attacking it. basically making a copy of its blueprint.
maybe have it take a while to make it more difficult. with rarity making the scann go faster.
or have the game save the blueprint of every ship/station in the sector the player enters temporarily until the player goes to another sector. (may have big performance impact)
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tommelom10
i love capturing the pirate motherships as trophies.
but because i must get them below 30% hull, i end up shooting of massive chunks off of them before i can board them.
and after i capture the ship, i cant return it to its former glory because it doesn't remember how it looked before i attacked it.
i have a couple ideas for features that could fix this tho.
a new subsystem for scanning a ship before attacking it. basically making a copy of its blueprint.
maybe have it take a while to make it more difficult. with rarity making the scann go faster.
or have the game save the blueprint of every ship/station in the sector the player enters temporarily until the player goes to another sector. (may have big performance impact)
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