Now that we have docking, along with the old pull/push turrets I feel like we can some more fun with ballistic interactions.
It would be pretty cool to have a rare event of a meteor running tangent to a sector's 'center' that could have a lot of goodies inside (large quantities of material, trade goods like gems, etc) that players could capture by either stopping its motion via force or even by matching its speed and docking with it to carry it to a resource depot or similar. I could easily see some people even creating 'meteor catcher' ships that are huge baskets with force turrets and docking blocks, or just generally having fun with a rare non-combat event.
I would think you would want the projectiles lifespan to be temporary in some form, either via projectile time (until stopped of course), or by an eventual 'exit distance' where it despawns.
Suggestion
OverthinkingThis
Now that we have docking, along with the old pull/push turrets I feel like we can some more fun with ballistic interactions.
It would be pretty cool to have a rare event of a meteor running tangent to a sector's 'center' that could have a lot of goodies inside (large quantities of material, trade goods like gems, etc) that players could capture by either stopping its motion via force or even by matching its speed and docking with it to carry it to a resource depot or similar. I could easily see some people even creating 'meteor catcher' ships that are huge baskets with force turrets and docking blocks, or just generally having fun with a rare non-combat event.
I would think you would want the projectiles lifespan to be temporary in some form, either via projectile time (until stopped of course), or by an eventual 'exit distance' where it despawns.
Link to comment
Share on other sites
0 answers to this suggestion
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now