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Update 2.0 Out Now!

Update 2.0 now available! Check out the ton of QoL Features, improvements, captains, new commands and reworked UI!

Beta Branch Patch 2.0.8 - Patchnotes


Qui_Sum
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Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors.

This is how you get access to the beta branch (USE AT YOUR OWN RISK):
Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'Beta Branch - Newest Changes & Experimental Features'.

Gameplay

  • Some missions on bulletin boards are now only available in certain distances from the center of the galaxy
  • Captains now return to the sector they started in upon completing a scout, refine, procure, sell, expedition or restock operation
  • Trade contracts are now based on the revealed sectors of the area they are started in
  • Various error messages that contain sector coordinates now show a ping on the map and can be clicked

Client

  • Trading goods floating around in the sector now have prettier and distinct models

UI

  • Added a hint about cooling the hyperspace engine by boosting

Bugfixes
"As always, bug fixes marked with [UBR] are from User Bug Reports, that were submitted through our bug reporter! Thanks for your help and keep it up! :)"

  • Fixed several issues in missions
  • Fixed an issue in procure, restock and trade operation where they couldn't be started as an alliance if the player didn't have enough money
  • [UBR] Fixed an issue where the ship list in the Galaxy Map started rapidly scrolling while holding down the shift key
  • Fixed an issue where fighters continued attacking a target even when relations changed to friendly
  • Fixed two occurrences of wrong sector coordinate arguments in error messages
  • [UBR] Fixed an issue where resources could be dropped in the wrong location when using legendary salvaging lasers
  • Fixed an issue where the tracked mission was displayed in Building Mode, overlapping with craft stats
  • [UBR] Fixed an issue where ships on mine operations could appear in cultist sectors
  • Fixed several possible script crashes
  • [UBR] Fixed an issue where changing the ship class made the ship name disappear in Strategy Mode sector overview
  • [UBR] Fixed an issue where the research UI scrolled to the top when researching

 

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