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DLC Avorion Into the Rift Out Now!

Now available on Steam!
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2.0 Beta Feedback


Sinistrad
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Things I hate:

  • Having to swap to a sector to command my mining ships there to mine the sector. Why can I not remotely give 'N' commands? This was something I was able to do previously. Swapping sectors to micro manage ships is tedious, un-fun, and rapidly exhausting my desire to play.
  • Captain Missions. The rewards are terrible and the risks are astronomical. Part of the appeal of Avorion was that all my ships were "real" in the game world and never abstracted out to RNG rolls. Now it feels like GarrisonCraft and I really, really do not like it.
  • Reduced hyperspace range. Sure the shorter cooldown is nice but having to jump umpteen million times to get anywhere feels worse (Project Exodus is seriously making me consider just quitting). At least before I could use upgrades to make the cooldown super short by endgame. Now I hardly see the point of slotting hyperspace upgrades at all.
  • Overall the UX has become more convoluted and confusing. Re-learning the game has been significantly more frustrating than when I first played in Early Access.

Things I like:

  • The strategic mode is nice. I think it was there in a different form before but this new form is much improved.

Bugs?

  • When giving missions to Captains I cannot set my other ships as 'Escort' if those ships are in my alliance. This means that it's a strict downgrade to place ships in my Alliance which I hope is not intended.

Things I'd like to see:

  • Some way to group AI controlled ships with captains into groups to make them easier to command together as a unit. (Or if this exists make it easier to figure out.)
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  • 2 weeks later...
On 8/8/2021 at 10:34 PM, Sinistrad said:
  • Having to swap to a sector to command my mining ships there to mine the sector. Why can I not remotely give 'N' commands? This was something I was able to do previously. Swapping sectors to micro manage ships is tedious, un-fun, and rapidly exhausting my desire to play.
  • Captain Missions. The rewards are terrible and the risks are astronomical. Part of the appeal of Avorion was that all my ships were "real" in the game world and never abstracted out to RNG rolls. Now it feels like GarrisonCraft and I really, really do not like it.

Definitely agree with you on those; the idea is nice, but the execution feels artificial.

 

On 8/8/2021 at 10:34 PM, Sinistrad said:

if this exists make it easier to figure out

IIRC ctrl-select your ships on the galaxy map, and then ctrl-numberkey to assign them to a group? Might be a different key combo, but (again IIRC) there's a help text across the lower edge of the map.

 

Edited by Valck
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7 hours ago, Valck said:

IIRC ctrl-select your ships on the galaxy map, and then ctrl-numberkey to assign them to a group? Might be a different key combo, but (again IIRC) there's a help text across the lower edge of the map.

I'll try that tonight after work. Thanks! :)

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