Kane Hart Posted January 28, 2017 Share Posted January 28, 2017 I been playing around with it. From what I can tell it can help add maybe another 2 systems on smaller ships but after that it seems to have almost no added effect. I was wondering if someone knows the ins and outs on how it exactly works outside of that. I kept try a bunch of scaling tests and it only seem effective on small builds. Link to comment Share on other sites More sharing options...
Tchey Posted January 28, 2017 Share Posted January 28, 2017 Can't help you, but i'd like to know. I didn't get any benefit from it even with large blocks, with an already 4-5 slots large ship. Didn't try on small ones. Link to comment Share on other sites More sharing options...
Dead8Eye Posted January 28, 2017 Share Posted January 28, 2017 hi :) the "computercore-blocks" are useful, if you build it in "large blocks" on your ship. if you go to the build-menu, on the right hand side, you found your maximum value of upgrade slots. so much bigger your computer-core-blocks are, your upgrade slots gets an higher value. i don´t find an special algorythm for this. eventually it has an context with the mass of your ship. (how huger, you need bigger computer-core-blocks) Link to comment Share on other sites More sharing options...
Tiberiumkyle Posted January 28, 2017 Share Posted January 28, 2017 I've not tested it beyond finding they appear to have quickly diminishing returns, past those first two slots. Can get 1 extra slot with relatively little, 2nd with a bit more, but that 3rd is going to take a significant investment in materials and ship mass/volume to get. Current ship I'm running with, I did that only cause I was going big anyway. Should it continue as I suspect, a 4th slot from computer cores at this point would mean most of the ship is computer core. 10 slots total on that thing already. Link to comment Share on other sites More sharing options...
Ranakastrasz Posted January 28, 2017 Share Posted January 28, 2017 Well, just for the sake of confusion, the claim in the module tab that you need 128cm^3 for the second slot turns out to be incorrect, instead only requiring 48k. Given that, I decided to avoid investigating Computer cores for the time being, since they are clearly bugged at this time. Link to comment Share on other sites More sharing options...
Tiberiumkyle Posted January 28, 2017 Share Posted January 28, 2017 I found the number for the next slot appears to change when computer cores are added. Wasn't paying close attention to it though. Link to comment Share on other sites More sharing options...
Ranakastrasz Posted January 28, 2017 Share Posted January 28, 2017 Huh. If the tooltip were correct, that would make computer cores trivial to calulate the effectiveness of. Unfortunately they arn't so it isn't. Link to comment Share on other sites More sharing options...
Tiberiumkyle Posted January 29, 2017 Share Posted January 29, 2017 Diminishing returns don't appear as bad as I thought they were, at least when building huge in the first place. No idea on the math, though. Link to comment Share on other sites More sharing options...
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