The basic idea is this- a larger more powerful ship, with more power generation, should be able to do more damage with its weapons than a smaller ship. But presently, energy weapons mostly don't tax your power very much, and there's not much point to building ships bigger than 15 slots except to benefit from the increase in HP.
Suggestion- allow us some kind of setting to change energy weapon power levels. We can turn up the power consumption on our energy weapons to boost their damage, to almost no limit, as long as the ship can support the power consumption. This allows bigger ships to do more damage than smaller ships.
Alternatively, this mechanic could apply only to a new type of turret, say the "particle beam turret". Particle beams would visually look a lot like a laser and would appear to propagate instantly. At lower power levels that small ships could provide, particle beam turrets wouldn't be very effective. They'd only start to be highly effective on very large vessels, and on the biggest ships they'd contribute to most of the damage output.
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The basic idea is this- a larger more powerful ship, with more power generation, should be able to do more damage with its weapons than a smaller ship. But presently, energy weapons mostly don't tax your power very much, and there's not much point to building ships bigger than 15 slots except to benefit from the increase in HP.
Suggestion- allow us some kind of setting to change energy weapon power levels. We can turn up the power consumption on our energy weapons to boost their damage, to almost no limit, as long as the ship can support the power consumption. This allows bigger ships to do more damage than smaller ships.
Alternatively, this mechanic could apply only to a new type of turret, say the "particle beam turret". Particle beams would visually look a lot like a laser and would appear to propagate instantly. At lower power levels that small ships could provide, particle beam turrets wouldn't be very effective. They'd only start to be highly effective on very large vessels, and on the biggest ships they'd contribute to most of the damage output.
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