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Ships share data on galactic map


An Ning

Suggestion

The problem: Only the player-controlled ship displays green and yellow areas on galactic map

 

Sometimes you want to have a ship exploring, but you don't want to be on it. Or sometimes you have a set of mining ships in an area while you are elsewhere, and you want to move them to a new sector -but you want to be sure the new sector isn't a yellow area where they might run into pirates since you are not escorting them.

 

Currently, you have to go to galactic map, click on the ship to find the sector they are in, click on the sector, move to the sector, then go to the galactic map to look at the area around you with that ship's sensors, then you either go back to the previous ship and order the ship to move, or input the jump and jump manually (waiting for yet another sector to load) THEN go back to the ship you WANT to be in (loading up THAT sector).

 

It's a bit tedious considering all you wanted to do was tell a ship to "jump to a nearby sector with a green blip" -all because only the ship you are in will show green and yellow blips on the map (meaning if you are in an exploration fleet, YOU have to be on the ship with the radar upgrade, you can't just have it be in the fleet and have it talking to you).

 

A simple solution would be as follows:
-ANY player-owned ship that is selected on the galactic map will scan nearby space and show green and yellow areas of interest nearby.
This allows the player to guide fleets that are outside the player's sector more efficiently and effectively without all the hassle of jumping between ships/sectors just to see what that ship sees nearby.

Edited by An Ning
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2 answers to this suggestion

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also:

1. not just player owned ships, but also player stations should be able to do the same

2. have a persistent toggle on map to always show already "scanned" sectors (there's a mod for that, i believe that always shows yellow blips)

 

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