If you know the Game Star Wars Empire at War Forces of Corruption then you might be Familiar with the Aggressor Class Star Destroyer of the Consortium and then you know its two main Weapons, one Big Ion Canon that can disable the shields of Capatial Ships with one shot and one Big Plasma Canon that does massiv Hull damage. Or if you know the M.A.Cs from U.N.S.C. ships from the Halo Universe then you know what i whant. I whant to build Massive Capital ships with really Big Guns or long Range Sniping Ships with Big Guns. You could implement this into Avorion like the Torpedo Launchers as a ship block but it should consume massive ammounts of power and it schould have a long cooldown, atleast thats what i would do with the Big Ion and Plasma Canon, the Big M.A.C should consume less Power but still a big amount and you need ammo like a Torpedo Launcher does. And of course, enemy ships can have does weapons to.
Cloaking:
Cloaking could be a System upgrade or a ship block and should consume a good amount of power but not like the engines where the longer you boost the more power it consumes, it should have a fixed amount of power consumtion so that you can theoreticly be invisible for ever. This would be cool for a survey ship or if you whant to smuggle a lot or maybe you whant to overpower an enemy with many small cloakt ships by silently grouping up in a sector and then uncloaking all at once for massive confussion.
If Cloaking is Enabled: Your Shields are disabled, Your Weapons are offline, You can communicate with ships and stations but you can not dock or buy things and you cant deploy figthers.
If Cloaking is Disabled: Your Shields will be up again in 10 to 20 seconds and have full Helath, Your Weapons are instantly online, and of course you can then deploy fighters and do trading and stuff.
Of curse you need somthing to counter cloaking and there should be a block or system upgrade to uncloak enemys or to be uncloaked.
Suggestion
DieFlack
Big Guns:
If you know the Game Star Wars Empire at War Forces of Corruption then you might be Familiar with the Aggressor Class Star Destroyer of the Consortium and then you know its two main Weapons, one Big Ion Canon that can disable the shields of Capatial Ships with one shot and one Big Plasma Canon that does massiv Hull damage. Or if you know the M.A.Cs from U.N.S.C. ships from the Halo Universe then you know what i whant. I whant to build Massive Capital ships with really Big Guns or long Range Sniping Ships with Big Guns. You could implement this into Avorion like the Torpedo Launchers as a ship block but it should consume massive ammounts of power and it schould have a long cooldown, atleast thats what i would do with the Big Ion and Plasma Canon, the Big M.A.C should consume less Power but still a big amount and you need ammo like a Torpedo Launcher does. And of course, enemy ships can have does weapons to.
Cloaking:
Cloaking could be a System upgrade or a ship block and should consume a good amount of power but not like the engines where the longer you boost the more power it consumes, it should have a fixed amount of power consumtion so that you can theoreticly be invisible for ever. This would be cool for a survey ship or if you whant to smuggle a lot or maybe you whant to overpower an enemy with many small cloakt ships by silently grouping up in a sector and then uncloaking all at once for massive confussion.
If Cloaking is Enabled: Your Shields are disabled, Your Weapons are offline, You can communicate with ships and stations but you can not dock or buy things and you cant deploy figthers.
If Cloaking is Disabled: Your Shields will be up again in 10 to 20 seconds and have full Helath, Your Weapons are instantly online, and of course you can then deploy fighters and do trading and stuff.
Of curse you need somthing to counter cloaking and there should be a block or system upgrade to uncloak enemys or to be uncloaked.
Sorry for my bad english 😕
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