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New Classes of Attack Craft?


AvorionCraft

Suggestion

Fighters are pretty bad against big bads like AI or Big Brother, but a class that might not be would be corvettes, 

Corvettes would be about 10x the size of a fighter, armed relatively similarly, but designed to take a punch.

 

Adding different methods and ways of fighters to interact could further increase the feel of fleet command:

  • Fighters (More Agile, less damage)
    • Interceptors
      • Defenders vs other fighters and torpedoes
    • First Strike
      • Heavy payload first attack (10x dmg)
    • Escort
      • Swarm stays around mothership
  • Bombers (Less Agile, more damage)
    • Stealth
      • First attack ballistic approach, fighters do not appear on enemy radar (can be used against player)
    • Heavy Payload
  • Fast Attack Craft
    • 5x Size of Fighter
    • Lightly Armored, 2x Throw Weight
  • Corvettes 
    • 10x Size of Fighter
    • Similar Armament to Fighter or Bomber
    • Multiple Turret capability (1 Main (spinal) 4 Point Defense) (blueprint created via two gun types)
    • Heavy Armor (can handle many, many more hits)
  • Frigates
    • Actual ships that can be put into the mothership's hangar bay
      • (fighter) Module installed allows the ship to dock
      • Once a frigate becomes a parasite ship, it is now considered a "fighter" 
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