Daedus.Wolfe Posted February 3, 2021 Share Posted February 3, 2021 Why are my escort ships running into their target ship and causing damange? Why do all my ships (escorts) spawn so close to their target (after going through a gate or wormhole) that they can not avoid colliding and taking damage? This has been an ongoing issue and is documented over several forums, including this one. Why hasn't it been addressed? Can we please get some collision detection, speed and position checks and/or immunity from and for escorts from collision damage. Link to comment Share on other sites More sharing options...
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