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[2.2 & 2.0 & 1.0]Improved turret, system, fighter and factory


Frolonov2
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For 2.2 :

https://drive.google.com/file/d/1JS443CulS6h6J2WNlcBRyjHPnAEqpcVT/view?usp=sharing

Replace files in

steam\steamapps\common\Avorion\data\scripts---(backup original file before replacing)

 

For 2.0 (latest version September 23) :

Top tier captain could be hired from stations or got by 'A lost friend' mission

Xsotan key 2 now provides various upgrades for saving slots.

https://drive.google.com/file/d/1FFzacenQwLSAm2kJ7qbhxyCMVFw1MaE-/view?usp=sharing

Replace files in

steam\steamapps\common\Avorion\data\scripts

The file above contains modified item & building, plus tier 3 captain & uncapped reputation gain via trade.

8055 would only spawn within radius 1~25 so it's easier to find.

t1.png.fd046e1a845a599c82246a732ff52d16.png

20210807212922_1.thumb.jpg.af0d18838f3f280271f00e3dc8b18c0b.jpg

 

For 1.0

https://drive.google.com/file/d/1JayL47YVbLrck-QLnOgnJjHNEfg2kDZz/view?usp=sharing

DPS / efficiency / item spawn improvement for easier game progress.

Turret / factory / fighter cost are significantly reduced, so it's easier to build a huge fleet with giant battle-carriers or station complex.

 

steam\steamapps\common\Avorion\data\scripts\lib

It's recommended to backup original files before using this one.

 

notice:

Playing with Steam off-line mode may lead to negative mine production.

Enemy fire power and range are also increased, so shield reinforcer is necessary for surviving railgun shots/tesla.

 

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Edited by Frolonov2
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https://drive.google.com/file/d/1XBWOgXxTmPeFOX2Awk5O3QxXoo50wmHe/view?usp=sharing

Faster transition between station and transport mode

Replace the file in

'steam\steamapps\common\Avorion\data\scripts\entity\utility'

 

 

https://drive.google.com/file/d/1mCdIznwcmUU-GNenNlRdtkG-YFtR8Q0b/view?usp=sharing

Faster ship founding at shipyard

Replace the file in

'steam\steamapps\common\Avorion\data\scripts\entity\merchants'

20210116204321_1.jpg

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  • Frolonov2 changed the title to [2.0.1 & 1.0]Improved turret, system, fighter and factory
  • Frolonov2 changed the title to [2.0 & 1.0]Improved turret, system, fighter and factory

Hey there,

Once I replaced the teleporterkey2.lua file, the key doesn't seem to have been replaced with the modded file values. 

The rest of the changes with other files worked, except this one. 

Is there a file that needs to be in tandem with the teleporterkey2.lua file in order for it to work?

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On 9/30/2021 at 6:45 PM, VariusOne said:

Hey there,

Once I replaced the teleporterkey2.lua file, the key doesn't seem to have been replaced with the modded file values. 

The rest of the changes with other files worked, except this one. 

Is there a file that needs to be in tandem with the teleporterkey2.lua file in order for it to work?

It should work independently, unless you have other mods that could override this one.

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  • Frolonov2 changed the title to [2.2 & 2.0 & 1.0]Improved turret, system, fighter and factory

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