Frolonov2 Posted January 7, 2021 Share Posted January 7, 2021 (edited) For 2.2 : https://drive.google.com/file/d/1JS443CulS6h6J2WNlcBRyjHPnAEqpcVT/view?usp=sharing Replace files in steam\steamapps\common\Avorion\data\scripts---(backup original file before replacing) For 2.0 (latest version September 23) : Top tier captain could be hired from stations or got by 'A lost friend' mission Xsotan key 2 now provides various upgrades for saving slots. https://drive.google.com/file/d/1FFzacenQwLSAm2kJ7qbhxyCMVFw1MaE-/view?usp=sharing Replace files in steam\steamapps\common\Avorion\data\scripts The file above contains modified item & building, plus tier 3 captain & uncapped reputation gain via trade. 8055 would only spawn within radius 1~25 so it's easier to find. For 1.0 https://drive.google.com/file/d/1JayL47YVbLrck-QLnOgnJjHNEfg2kDZz/view?usp=sharing DPS / efficiency / item spawn improvement for easier game progress. Turret / factory / fighter cost are significantly reduced, so it's easier to build a huge fleet with giant battle-carriers or station complex. steam\steamapps\common\Avorion\data\scripts\lib It's recommended to backup original files before using this one. notice: Playing with Steam off-line mode may lead to negative mine production. Enemy fire power and range are also increased, so shield reinforcer is necessary for surviving railgun shots/tesla. Edited August 5, 2022 by Frolonov2 Link to comment Share on other sites More sharing options...
Frolonov2 Posted January 15, 2021 Author Share Posted January 15, 2021 https://drive.google.com/file/d/1OS_M8e9ucnwxiTQDLKPmQbMCTmchsB8e/view?usp=sharing stronger system upgrade. Replace files in 'steam\steamapps\common\Avorion\data\scripts\systems' Backup original files before using this one. Link to comment Share on other sites More sharing options...
Frolonov2 Posted January 15, 2021 Author Share Posted January 15, 2021 https://drive.google.com/file/d/1Oq28Ze5TvR8h61wkyG6mkJPCilShFnaG/view?usp=sharing Improved fighterfactory Replace the file in 'steam\steamapps\common\Avorion\data\scripts\entity\merchants' Backup original file before replacing. Note that even with 14k durability, 4149 in beginner difficulty could still destroy several fighters. Link to comment Share on other sites More sharing options...
Frolonov2 Posted January 17, 2021 Author Share Posted January 17, 2021 https://drive.google.com/file/d/1ikhqpc8DUA45bFI4zKyIhMbJ9gXJCjvg/view?usp=sharing Reduce station/mine founding cost Replace files in 'steam\steamapps\common\Avorion\data\scripts\entity' Link to comment Share on other sites More sharing options...
Frolonov2 Posted January 17, 2021 Author Share Posted January 17, 2021 https://drive.google.com/file/d/1XBWOgXxTmPeFOX2Awk5O3QxXoo50wmHe/view?usp=sharing Faster transition between station and transport mode Replace the file in 'steam\steamapps\common\Avorion\data\scripts\entity\utility' https://drive.google.com/file/d/1mCdIznwcmUU-GNenNlRdtkG-YFtR8Q0b/view?usp=sharing Faster ship founding at shipyard Replace the file in 'steam\steamapps\common\Avorion\data\scripts\entity\merchants' Link to comment Share on other sites More sharing options...
Frolonov2 Posted August 15, 2021 Author Share Posted August 15, 2021 updated for 2.0.1 beta Link to comment Share on other sites More sharing options...
Frolonov2 Posted September 24, 2021 Author Share Posted September 24, 2021 Added a super system upgrade Link to comment Share on other sites More sharing options...
VariusOne Posted September 30, 2021 Share Posted September 30, 2021 Hey there, Once I replaced the teleporterkey2.lua file, the key doesn't seem to have been replaced with the modded file values. The rest of the changes with other files worked, except this one. Is there a file that needs to be in tandem with the teleporterkey2.lua file in order for it to work? Link to comment Share on other sites More sharing options...
Frolonov2 Posted October 7, 2021 Author Share Posted October 7, 2021 On 9/30/2021 at 6:45 PM, VariusOne said: Hey there, Once I replaced the teleporterkey2.lua file, the key doesn't seem to have been replaced with the modded file values. The rest of the changes with other files worked, except this one. Is there a file that needs to be in tandem with the teleporterkey2.lua file in order for it to work? It should work independently, unless you have other mods that could override this one. Link to comment Share on other sites More sharing options...
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