Jump to content

Welcome to the Forum!

The best place to exchange builds and ideas! Vote for the best ideas and suggestions here.

Join the Avorion Discord!

Connect with other passionate players and talk about the latest news.
Discord

DLC Avorion Into the Rift Out Now!

Now available on Steam!
Steam

Beta Branch Patch 1.3.6 - Patchnotes


koonschi
 Share

Recommended Posts

  • Boxelware Team

Gameplay

  • Reduced amount of container fields in massive container field sectors to improve performance
    • Note: Only applies to newly discovered sectors
  • Container fields now respawn similar to asteroid fields
  • Docking dock blocks with dock blocks now aligns them perfectly
  • Added cooldowns of 30 minutes to story boss fights
  • Made several improvements to gameplay flow of investigate missing freighters mission
  • "Free Slaves" mission timer now stops after slaves have been surrendered, returning them has no time limit
  • Morale drop for missing officers only happens if there are actually too many crewmen for all officers, instead of projected numbers being too high


Client

  • Camera adjustment to ship now also supports back and forth (ALT + mouse wheel)
  • Galaxy Map: Temporary (unstable) wormholes are now shown as yellow paths
  • Building Mode: Turret designs can now also be scaled all at once
  • Building Mode: Improved scale-step icon
  • Building Mode: Moved workshop items that are tagged "Segment Template" to a new folder "Workshop Segment Templates"
  • Improved tooltips to clarify that some items can also be reserved for AI factions
  • Alliance message of the day is displayed on login
  • Permanently installed, but disabled upgrades are now shown correctly in upgrades tab
    • This happens when an upgrade is installed permanently and then the ship is shrunk down, disabling the used slots


Misc

  • Updated localization
  • Added more debugging output


Bugfixes
"As always, bugs marked with [UBR] are User Bug Reports, submitted through our in-game bug tracker. Thanks very much for helping and keep 'em coming!"

  • Fixed an issue where players that just logged in would cause logs that look like crashes
  • Fixed several issues in Black Market campaign
  • Fixed an issue where smuggler ships could attack player after having told them that they wouldn't
  • Fixed a crash when using StrategyMode in scripts while not actually in strategy mode
  • [UBR] Fixed an issue where the artifact of the brotherhood could be dropped multiple times
  • [UBR] Fixed an issue where mining AI could try to mine objects attached to itself
  • [UBR] Fixed an issue where mining AI didn't use double-harvesting turrets for salvaging or mining and vice versa
  • [UBR] Fixed an issue where ship name and emblem blocks of small objects weren't displayed correctly
  • [UBR] Fixed an issue where productions of factories weren't started properly while players weren't in the sector
  • [UBR] Fixed an issue where enemies would start standing still after being out of reach for too long
  • [UBR] Fixed an issue where the chat would remain scrolled up even when not currently open
  • [UBR] Fixed several synchronization issues of upgrades in inventory selection of upgrades tab
  • [UBR] Fixed an issue where convoy ship would call out to players that they have missions even though they don't
  • [UBR] Fixed an issue with pathfinding where the ai would not fly through a gate
  • [UBR] Fixed an issue where tutorial would get stuck if player left the sector in a certain phase
  • [UBR] Fixed an issue where "Rebuilding Geometry" was displayed forever when turning off ambient occlusion and removing a block
  • [UBR] Fixed an issue where delivery missions handed out cargo even though player was unable to pay deposit
  • [UBR] Fixed an issue where exodus mission's next beacon location would be shown before player talked to current beacon
  • [UBR] Fixed a resource duping bug
  • [UBR] Fixed an issue where selecting didn't work when select was bound to other mouse buttons
  • [UBR] Fixed an issue where ships would be restored immediately after selling them at a scrapyard
  • [UBR] Fixed an exploit where unique upgrades could be installed more than once
  • [UBR] Fixed some mistakes in encyclopedia
  • [UBR] Fixed casino not talking to player after they leave and return to sector in 'The Family'
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...