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Blocks automatically cut when overlapping such that there's zero overlap portion.


VerticalJelly
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Suggestion

Allow blocks to be placed over other blocks but use the aforementioned cutting and cut said block that's being placed into shapes such that there's literally zero overlapping. Everything that's overlapped gets instantly cut out to the limit of the earliest placed blocks (last placed first cut) Once again this would help with building interesting ships that don't eat up your CPU by having way too many useless blocks as the people would be able to place them snuggly and then solder (join) together the blocks which are possible to be joined together.

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This would make building for me quite difficult as I use overlapping to make building easier, details and more efficient. 

Not to mention, this would break the game so hard. Placing a block that is smaller than, say, an edge block I side said edge would cut a shape into it that either the game would think "yo this shape doesnt exist, crash time!" Or it would massively increase the blockcount as the game must use many blocks instead of the 1

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