Jump to content

Welcome to the Forum!

The best place to exchange builds and ideas! Vote for the best ideas and suggestions here.

Join the Avorion Discord!

Connect with other passionate players and talk about the latest news.
Discord

Update 2.0 Out Now!

Update 2.0 now available! Check out the ton of QoL Features, improvements, captains, new commands and reworked UI!
  • 3

Block Splitting


VerticalJelly
 Share

Suggestion

Allow block splitting on a certain axis eventually allowing the user to move the axis closer or farther to one of the margins (it's currently extremely frustrating to replace internal blocks where one has to split them into different use cases) I don't think this would take a whole lot of development but then I don't have the code to know for sure. All I know is that this is the most important reason for me to close the game

This is by far the biggest thing in the game I'd make it user experience #1 priority 🙂

  • Like 1
Link to comment
Share on other sites

3 answers to this suggestion

Recommended Posts

  • 0
On 12/4/2020 at 9:05 PM, scherpenzeel said:

[...] the root block moving to an exposed location.

Does that even matter? I honestly don't know, but I didn't think the "root" block is special in any way apart from it being part of the internal organisation of the ship's structure. My understanding is if it gets destroyed, the whole tree is re-rooted on the fly. In some games, the whole entity would be destroyed along with its root block, but I didn't notice that being the case in Avorion?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...