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Ressource Depot | Tax stocking


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When the player refines at a ressource depot that is not owned by him, he pays a refinery tax. As of right now, the ressources paid just vanish. It would be way cooler (and probably more realistic) if the ressources paid as refinery tax, where added to the depots stock. Maybe add a stock cap of 250k-500k per material to not get redicoulus amounts of stock numbers everywhere. 

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While this would be realistic would it not be hard to balance on servers and multiplayer worlds ? High level people coming to low sectors and refining huge amounts of materials making it available in iron sectors without them losing much ? I don't know for sure whether this is a great idea... sounds good nonetheless but probably hard to balance.

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On 12/3/2020 at 1:14 PM, VerticalJelly said:

High level people coming to low sectors and refining huge amounts of materials making it available in iron sectors

Make the stock that appears based on the material lvl.

IE Refining at 0:0 500k of each material adds the expected amt of each to the depot.
Refining at the barrier adds the expected amt of each but not avo/ogo, reducing down to titanium at the farthest reaches etc

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