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Beta Branch Patch 1.3.5 - Patchnotes

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Changelog 2020-11-17

  • Scripting API: Added documentation for displaying dialogs
  • [UBR] Fixed an issue where some blocks would drop resources even though they shouldn't
  • [UBR] Fixed an issue where players wouldn't be written out properly on servers
  • [UBR] Fixed several issues with tooltips on the galaxy map
  • [UBR] Fixed several issues with ships bumping into each other when ordered to escort
  • [UBR] Fixed several issues where jump orders on the galaxy map wouldn't get executed properly
  • [UBR] Fixed an issue where flight assist would use up more and more energy after docking
  • [UBR] Fixed an issue where traits of DLC syndicates wouldn't show up properly
  • Fixed some issues in scripts

Gameplay

  • Object detector no longer highlights valuable objects docked to the current ship

Balancing

  • Reduced drop chance for Defense System Upgrades relative to the other upgrades

Client & UI

  • Building Mode: Special folders in "Saved Designs" window are now sorted to the front
  • While on beta branch, version is shown on the bottom left of the screen
  • Improved responsiveness of the game during loading screen
    • This fixes Windows thinking that the game crashed¬†when it's actually just loading
  • Added some loading screen tips that explain size relations in the game

Server
"We made some serious progress over the past 2 weeks on the server side, and now it's time to share it!"

  • Implemented several important performance optimizations

Bugfixes
"As always, user bug reports are marked with [UBR]. Thanks for helping us improve the game and keep it up! :)"

  • [UBR] Fixed a crash when hiring a spy
  • [UBR] Fixed massive performance issues when changing the sliders for volume or scale in shipyard or station founder
  • [UBR] Fixed problems with hermit mission not updating when talking to adventurer
  • [UBR] Fixed an issue where selling of all trash didn't work at a fighter factory
  • [UBR] Fixed IHDTX attacking during dialog on re-enter of sector
  • [UBR] Fixed a crash when using /playerinfo chat command
  • [UBR] Fixed an issue where log would be filled with "Skipped queued callback because filter said no"
  • Fixed an issue where docked containers would turn invisible
  • Fixed several UI elements reacting even if the mouse is blocked by other windows
  • Fixed descriptions of missions flickering while changing sectors
  • Fixed several issues in black market story missions
  • Fixed several issues in scripts
  • Updated texts
  • Updated localizations

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Could you possibly reduce the drop chance of PDC/PDL/Anti-Fighters too? Literally 90% of the turrets I get are ONLY these turrets...

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25 minutes ago, Alanthier said:

Could you possibly reduce the drop chance of PDC/PDL/Anti-Fighters too? Literally 90% of the turrets I get are ONLY these turrets...

no thanks, drop the drop chance on pulse cannons because i had to use those as pdc for like 4 days

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Is there a way to get rid of the version watermark?
I do tend to take quite a few screenshots, and I find it most annoying; to the point I'm considering going back to the stable branch.

You are prominently reminded in several places that you are using a beta version, and if that info is really needed in a screenshot, there's always the F3 debug readout.

 

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