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new turret


Frolonov2

Suggestion

1. mining/salvaging turret with a conical hit zone that works like a vacuum cleaner. This turret doesn't need precise aiming and it can clean up small debris easily. It should have lower dps compared to laser.

2. flame thrower/shotgun type turret that launches a cloud of plasma/nanobots(a cloud would be a single object with a hitbox much larger than a bullet) to attack target. Precise aiming is not needed. Might be a short-range, fast firing weapon or long-range, slow weapon with seeker shot.

3. teleporter/blackhole gun that removes the connection between blocks or teleports blocks away from target, making the target disintegrate without damaging valuable blocks. Might be used to freeze quantum ships like xsotan/fidget.

4. plasma torch/light saber turret. A melee weapon (range below 2km) with shield penetrating ability and might do very high damage to the block within its hit zone but not to the HP of the entire ship. This gives small ships a chance to defeat huge ships by destroying their root blocks precisely.

Edited by Frolonov2
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