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Mods not actually enabling?


Echo090118
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So I decided to try playing Avorion with some mods to increase turrent amounts per system. Downloaded them from the Steam Workshop, selected and enabled them in the menu from the games options and they don't seem to actually be enabled. Once in game there is no stat increases on my existing systems, nor on any of my drops, nor any for sale or any that i research. All these mods have been updated for the recent game version and the game gives no warning about them being out of date/ incompatible. I am also getting my Steam achievements unlocked for playing through the Black Market DLC which is contrary to what the game menu says when enabling mods. I don't see this issue reported in the bugs section so i am guessing there is something i am suppose to do before enabling mods to get them to work?

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Every galaxy has its own mod configuration. Enabling mods does not have any effect to existing galaxies by default. To do so go to "Singleplayer" in main menu, select (not launch) the galaxy, then enable the checkbox on the top right "Override galaxy mods" (not sure how exactly called in english). This will override galaxy mods by your current mod configuration when loading the galaxy.

Edited by Hammelpilaw
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