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Patch 1.3.4 - Hotfixes


koonschi
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  • Boxelware Team

These fixes have been set live over time since the release of the 1.3.4 update on the beta branch. 

Changelog 2020-11-07

  • Fixed performance issues in new massive container field sectors
  • Fixed general performance issues with many objects on screen
  • Fixed the health bar of the story AI boss spoiling it as a boss
  • Fixed an issue where all similar stations in a sector had similar bulletin board missions
  • Fixed performance issues when scripts activated so called "ship problem" icons
  • Fixed some other minor performance issues related to UI
  • Object detectors no longer highlight objects docked to the ship they're installed on
  • Disabled some UI in the first few parts of the tutorial to not be too overbearing for newbies

Changelog 2020-11-06

  • Fixed an issue where "sell trash" in shops didn't work correctly
  • Fixed a rare crash on servers when leaving the drone or logging out
  • Improved logging

Changelog 2020-11-05

"The start in Avorion is typically the slowest & most tedious part. We're seeing tons of players abandoning the game early on, so we're taking some measures to make sure that people are less turned off by the initial grind - ideally by removing it for normal difficulty and below."

  • Increased amount of starting resources on Normal and below
    • Added more starting turrets
    • Added a starter arbitrary turret upgrade
    • When playing the tutorial, the adventurer gives you those things
  • Increased default hyperspace range of ships to 4 sectors
  • Tutorial is now correctly reset when interrupted as it says in the message box that pops up
  • Tutorial can no longer be activated on multiplayer servers
    • Tutorial has too much of an impact on games and relies on being played without interruptions by other players
  • Improved logging
  • Black Market Discovery Events: Trader now sticks around after taking the package from the player so you can ask him again where the black market is
  • Fixed a crash in /playerinfo and /status commands while players are logging in
  • Fixed a rare crash when players are logging in
  • Fixed an issue where the total crew salary calculation was wrong
  • Fixed a few issues when renaming ships
  • Fixed an issue where torpedo introduction mission starts when entering a randomly generated ship with torpedo storage
  • Fixed a script crash in the pirate station encounter
  • Fixed several script problems in missions
  • Updated texts and localizations

Bugfixes 2020-11-03

  • Fixed a crash in control settings when some control bindings are invalid
  • Fixed "Free Slaves" mission not awarding reputation correctly
  • Finished up spanish translation
  • Fixed a script crash in pirate attack
  • Updated descriptions in torpedoes introduction mission to be clearer
  • Reduced memory requirement when jumping through sectors a lot
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