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Beta Branch Patch 1.3.4 - Patchnotes


koonschi

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  • Boxelware Team

Gameplay

  • Adjusted strength of pirates when hacking

Balancing
"We improved the behavior for losing relations due to stray shots. We had to find a good balance between 'not punishing shooting things accidentally too much' and 'consequences for blowing up half a station'."

  • Reworked relation loss for hitting the hull of AI ships/stations
    • Relation loss per shot is now higher, but you can't lose more than 3000 relations per second through shooting only

Client & UI

  • Building Mode: Added new visualization when using the transform blocks tool
  • Building Mode: Added new input hints about the rotation status of the Transformation Brush (keep orientation / overwrite orientation)
  • Added a news window with most important changes
  • Added a log entry for alliance ships being destroyed
  • Tooltips of uncollectable loot are now shown when aiming at in in mouse steering mode
  • Speech bubbles are now rendered transparent when aiming at them in mouse steering mode
  • Improved clarity of container cracking UI
  • Targeters of docked stations are now always shown
  • Added community chatter messages

Bugfixes

  • [UBR] Fixed a wrong warning about sectors not being simulated when a ship was destroyed there
  • [UBR] Fixed an issue where being tractored by stations while having objects docked didn't work
  • [UBR] Fixed a desync issues when commanding ships over the galaxy map
  • [UBR] Fixed an issue where pre-1.2 stations couldn't dock objects
  • [UBR] Fixed an issue where boarded stations couldn't be docked
  • [UBR] Fixed several issues where transport mode of stations confused traders
  • Fixed several server crashes
  • Fixed an issue where sender of a chat message was always replaced by the entity title
  • Fixed AI backup in boss fights arriving looking in the wrong direction
  • Fixed several issues in scripts
  • Fixed several issues in texts
  • Updated localizations
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