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DLC Avorion Into the Rift Out Now!

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Avorion "Dungeons"


Weska
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Suggestion

 

 

We basically had the idea in discord to have small pockets of the map be inaccessible until you defeat a "fortress sector." where the enemies are more numerous and maybe even contain a randomly generated boss or something.

 

Once the sector is cleared, the pocket will become accessible via jumps.

 

inside this small pocket might be an enemy HQ, better drops, a high concentration of claimable asteroids or secret stashes, etc. Things that the player would like.

 

Accessing a fortress sector would be done by a special gate that tells the player it leads to the fortress sector. You cant directly jump into it until its cleared. Afterward the player clears it, the rift/wall around the small pocket would disappear allowing hyperspace jumps in and out of it. Some kind of map marker or color would remain denoting which sectors are a part of the hidden pocket - maybe even just automatically get tagged as "secret space" with map tags.

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Could also be implemented by finding a wormhole that takes you off the galaxy map to a corridor style 'dungeon' of sectors, each with a unique challenge and event like a series of rooms, with a boss or puzzle at the end and a reward.  These 'dungeon' maps could be scrubbed once you leave being like a one time opportunity. 

Maybe the lore is these wormholes lead to other 'whens' or other 'dimensions'.

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