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How to Disable Deceleration


bobgrey1997
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I like to build ships in space games with realistic physics in mind. If you stop accelerating, the ship should maintain speed until you tell it to slow down. Assuming the main thrust is from the "back", this would be best done by rolling the ship toward it's retrograde vector and resume accelerating, but in the opposite direction.
I have loaded a ship from the Workshop and have been attempting to remove everything that is creating retrograde thrust (inertia dampeners, thrusters pointing toward the from, etc), but have been unable to get the "deceleration" stat lower than 1m/s^2. I tried turning off "Flight Assist", yet my ship slows down on it's own when I cut thrust.

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  • 2 weeks later...

As far as I know the "drag" must be there to stop wrecks, asteroids etc. drifting out of the sector or even stations getting lost because someone collided with them. You could robably try finding a mod that disables the in-game drag, but you'll probably quickly find out that salvaging a wreckage that is constantly drifting away and not stopping is a pain.

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On 10/24/2020 at 2:36 PM, TenguKnight said:

As far as I know the "drag" must be there to stop wrecks, asteroids etc. drifting

Agreed, but it could be as simple as an "if" statement to exempt player-controlled ships from getting drag applied...

I don't think the drag factor is exposed to the API and thus would not be accessible to third-party mod authors, but I may be wrong.

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