Jump to content

motherships wont pull in their fighters properly


NexGenration

Recommended Posts

Description/steps to reproduce:

if you are piloting Ship A and Ship A has fighters deployed and set to defending Ship A, then you switch to a different sector (so you are now in Ship B and Ship A has not moved sectors), then you tell Ship A to switch sectors, Ship A will not pull the fighters back into itself and will therefore never be able to jump. this is especially annoying when in switching to a different sector to do something and a group of xsotan/pirates appears. 

 

Game version: Most recent beta branch at the time of writing (september 6th 2020, not sure where to find the exact beta number)

Mods: none

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...