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enforce active sector limits with pirate/faction raids.


cy414

Suggestion

and by raids,

i mean they bring in a fleet modified based on your current held resources, hit your lowest omicron sector assassinate a given tonnage of your fleet and leave, instead of the casual saunter in, flap about then wait for death thing they do now.

not only would this be a more engaging way to apply sector limits, it would also help with players easily over powering the game by constantly bleeding player resources. and limiting mine/station spam. 

it is also a thing that could be done via rng as a stopgap until fleshed out faction industry, diplomacy and economy can be implemented. 

basically persecutors multiplied by the players own resources.

 

as pointed out by luner hunter, this would work better if this form of enforcment was done from closer to the barrier, and would also be lore friendly in regards to xsotan behavior if they where the group to do the enforcing.

Edited by cy414
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