Schroeder Posted July 30, 2020 Share Posted July 30, 2020 Hi Guys, i build a mod to let ships in my sector jump in another sector if the health drops under a certain value. I have multiple ships following me, but i can't take care of all of them in a fight ;) I put an onDamaged Callback on the Entity, and the script is working, but I'm not sure, if this is the best way to move a ship: ... ShipAI(Entity().id):setIdle() ShipAI(Entity().id):setJump(xNew, yNew) Galaxy():transferEntity(Entity(), xNew, yNew, 0) EntityTransferrer(Entity().id) ... Could you please confirm / optimize? Thanks in advance! Link to comment Share on other sites More sharing options...
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