Boxelware Team koonschi Posted June 23, 2020 Boxelware Team Share Posted June 23, 2020 Hotfixes 2020-07-13 Fixed some issues where the main storyline and follow-up missions wouldn't get started properly Fixed an issue where engine lights were flickering on AI ships Fixed an issue where own ship could be selected, but no longer unselected if it was in the middle of the screen Hotfixes 2020-07-08 Adjusted some highlights in Tutorial [UBR] Fixed a crash that occurred when players crossed the barrier for the first time Implemented a text commands file, that can be used to send commands to the server via the file system Path can be configured in server.ini Multiple commands can be sent Commands must be written same style as via chat, ie. /give PlayerName 100 iron [UBR] Fixed an issue where AI buffs would remain on ships after boarding [UBR] Fixed an issue where it was possible to enter a space and nothing else in galaxy map search text field Hotfixes 2020-06-27 Increased starting money for 'Normal', 'Easy' and 'Beginner' difficulty Equipment Docks now always have at least one trading upgrade in stock Fixed an issue where wave encounters would drop too advanced turrets Fixed an issue where turrets would be displayed as "Blueprint" instead of "Turret" in comparisons Fixed an issue where directing ships over the galaxy map wasn't working correctly for bought maps [UBR] Fixed several issues with sorting of inventory New items are only sorted up in main inventory window and alliance inventory window, no longer other windows as well Fixed an issue where engines of other small ships and drones could be black [UBR] Fixed an issue where some languages couldn't be set correctly through Steam [UBR] Fixed an issue where object detector upgrades would cost 0 credits [UBR] Fixed an issue where designs window didn't reset its scrolling when going to parent path Hotfixes 2020-06-25 Drastically reduced influence of player and alliance ships' destruction on triggering a hazard zone Hazard zones would get triggered easily by player and alliance ships being destroyed, resulting in a second punishment of losing commerce in addition to losing your station Increased time between persecutor attacks on player's weak stations and ships from 10 minutes to 35 minutes [UBR] Fixed an issue where destroying drones would turn a sector into a hazard zone [UBR] Fixed an issue where ships of factions would falsely respawn (special thanks to Speedy) [UBR] Fixed icons on the map being stuck in their 2D position [UBR] Fixed routes on the map being slightly displaced while moving the camera Scripting API: Added a new MapIcon UI element to draw icons on the galaxy map Fixed several crashes in settings menu while not in a ship [UBR] Fixed an issue where the tutorial could get locked in the crew assignment phase when keeping a mining turret on the ship Hotfixes 2020-06-24 No more simultaneous persecution: Added a pause of at least 10 minutes between persecutor attacks on ships in other sectors than the player [UBR] Fixed an issue where "Sort by Damage" in inventory could get messed up by recently acquired turrets Hotfixes 2020-06-23 No more simultaneous persecution: Added a pause of at least 10 minutes between persecutor attacks on ships in other sectors than the player [UBR] Fixed some issues where tooltips weren't visible on the map [UBR] Fixed an issue where pressing the loop button wouldn't work properly [UBR] Fixed an issue where stations weren't hidden correctly on galaxy map when toggling the "Stations" checkbox [UBR] Fixed an issue where after a fly-through-wormhole command looping wouldn't work correctly [UBR] Fixed an issue where a fly through wormhole command couldn't be undone while the command chain was already executing [UBR] Notifications are now hidden while mouse is over the ships list [UBR] Fixed an issue where left-click wouldn't deselect ships properly Link to comment Share on other sites More sharing options...
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