cy414 Posted June 18, 2020 Share Posted June 18, 2020 as the title. the ability to manually set the root block when building, so it isnt necessary to- select all, deselcet the current root block, copy selection, save selection to folder then paste. 5 Link to comment Share on other sites More sharing options...
0 Sue Posted July 9, 2021 Share Posted July 9, 2021 This feature is confirmed for Update 2.0! 🙂 1 Link to comment Share on other sites More sharing options...
0 Boxelware Team koonschi Posted August 11, 2020 Boxelware Team Share Posted August 11, 2020 I'm not sure if I can follow, what exactly is the benefit of being able to choose your ship's root block manually? Link to comment Share on other sites More sharing options...
0 cy414 Posted August 11, 2020 Author Share Posted August 11, 2020 when building/redesigning a something, the situation occurs where you need to delete a block, but it happens to be the root block of the ship. deleting this block at the moment, deletes the entire ship. and it can be quite surprising which block is the root block. to workaround this at the moment, we need to; 1)select all blocks, 2)deselect the current root block, 3)save this selection without the current root as a template, 4)apply that template to make the game use a different root block. which can happen multiple times in a row. accidentally deleting and undo-ing a large ship is also a good way provoke the "rebuilding geometry" thing in my experience, meaning the player needs to restart the game. being able to manually change the root would solve the need for the workaround. Link to comment Share on other sites More sharing options...
0 Boxelware Team koonschi Posted September 15, 2020 Boxelware Team Share Posted September 15, 2020 Can you post a video of this happening? And a build for a ship where this happens? Deleting the root block should assign a new root block. Link to comment Share on other sites More sharing options...
0 phezzan Posted September 18, 2020 Share Posted September 18, 2020 The root block determines the X - Y - Z axis. (or I don't know what does) If you want mirror functionality to work you need to ensure the 'right' block is the root. I've deleted entire ships trying to move that root block. Link to comment Share on other sites More sharing options...
0 AvorionAdmin Posted September 18, 2020 Share Posted September 18, 2020 You can move the mirrors to other blocks, its not dependent on the root block. Link to comment Share on other sites More sharing options...
0 phezzan Posted September 25, 2020 Share Posted September 25, 2020 How? Link to comment Share on other sites More sharing options...
0 cy414 Posted September 28, 2020 Author Share Posted September 28, 2020 On 9/15/2020 at 5:25 PM, koonschi said: Can you post a video of this happening? And a build for a ship where this happens? Deleting the root block should assign a new root block. guessing there is a setting somewhere that was being buggy... i had to reinstall steam after the last windows update broke it, avorion being in main steam library got removed while doing so, and now after reinstalling, its behaving as you describe. as it was, any ship i had tried to edit, be it 8 blocks in a ring around the root block, or a 20k block workshop ship, was getting deleted when the root block was deleted. if it happens again il upload a video since i know its a bug now. i just assumed it was normal as its the same behaviour i experienced 2 years ago. Link to comment Share on other sites More sharing options...
0 Maoman Posted October 9, 2020 Share Posted October 9, 2020 On 8/11/2020 at 6:58 AM, koonschi said: I'm not sure if I can follow, what exactly is the benefit of being able to choose your ship's root block manually? Seconding giving us this ability, but for a slightly different reason... and this one isn't a bug. My game does correctly reassign the root block if I delete it, but if I delete the root while modifying a large ship then - especially if the root block was large - there could easily be over a dozen adjacent blocks that might become the new root block... and often that new root also needs to be deleted at some point. But obviously I don't want to just leave safe mode off for extended periods of time, so I keep needing to turn off safe mode, delete that one block, turn on safe mode, and resume working on my ship. This repeats until either I get lucky and the root block gets randomly assigned to a block that I don't intend to delete, or I get annoyed enough to try and "steer" the new root block onto the block I want it to be by deleting all the blocks around the current root except for one, delete the root to force that one remaining block to be the new root, then replace all those other blocks I deleted. As you can imagine, this is time consuming and tedious, and I'm usually already annoyed by the time I start doing this. If I could just set the root block myself, this entire problem magically vanishes. On 9/25/2020 at 12:13 AM, phezzan said: How? It's the little button in the mirrors window. I didn't know about it either until I saw it mentioned in this post... I'm guessing you probably use the hotkey to toggle symmetry like I do instead of clicking through the menus Link to comment Share on other sites More sharing options...
0 Admin Posted October 9, 2020 Share Posted October 9, 2020 From what you're writing it sounds like the actual issue is the safe mode warning about deleting the root block, even though it's unnecessary? Link to comment Share on other sites More sharing options...
0 Maoman Posted October 9, 2020 Share Posted October 9, 2020 I suppose so, but by that logic what's the point of even having a root block at all? Link to comment Share on other sites More sharing options...
0 phezzan Posted October 9, 2020 Share Posted October 9, 2020 13 hours ago, Maoman said: It's the little button in the mirrors window. I didn't know about it either until I saw it mentioned in this post... I'm guessing you probably use the hotkey to toggle symmetry like I do instead of clicking through the menus At first I used the mouse (now I use the keyboard) - but I never imagined that was a button that set the mirror block. I thought it was just a graphic. Link to comment Share on other sites More sharing options...
0 Dezinator Posted January 27, 2021 Share Posted January 27, 2021 It would be also useful for developing own shipparts. Normally the place you use to planting the shippart at the other rock is the root block, which can be disgusting if you build a shippart, but you want to have a special formation. So you need to redesigne the whole part, instantly of just switchin the rrot block. Great idea Link to comment Share on other sites More sharing options...
0 Tankium Posted June 5, 2021 Share Posted June 5, 2021 I think the sheer number of upvotes on this thread is enough to justify it, no need to ask why the community wants it, we have evidence the community does indeed want it. For me personally, it is what sets the green bounding box around my ship. I usually build from the front so the root block is always at the front, causing the green box to center around one of the front blocks instead of the center of the ship Which doesnt look great Link to comment Share on other sites More sharing options...
0 FuryoftheStars Posted June 27, 2021 Share Posted June 27, 2021 On 6/5/2021 at 5:39 PM, Tankium said: I think the sheer number of upvotes on this thread is enough to justify it, no need to ask why the community wants it, we have evidence the community does indeed want it. For me personally, it is what sets the green bounding box around my ship. I usually build from the front so the root block is always at the front, causing the green box to center around one of the front blocks instead of the center of the ship Which doesnt look great This for me is the actual issue. However, based on some old testing (so it may no longer be the case), the root block is actually unbreakable until the ship dies. This could, unfortunately, lead to some exploits. (Not that it couldn't still be done now, but it is a bit more difficult.) As such, for me, to solve my actual issue, I'd like to see the green targeting reticle actually go to center mass than the root block. That said, I've only been playing again for a few days (after a year+ break), and I've already noticed the green reticle has moved on gates to center mass instead of what was obviously its root block, so maybe the devs have already fixed this? Link to comment Share on other sites More sharing options...
0 Tankium Posted July 4, 2021 Share Posted July 4, 2021 On 6/28/2021 at 9:35 AM, FuryoftheStars said: This for me is the actual issue. However, based on some old testing (so it may no longer be the case), the root block is actually unbreakable until the ship dies. This could, unfortunately, lead to some exploits. (Not that it couldn't still be done now, but it is a bit more difficult.) As such, for me, to solve my actual issue, I'd like to see the green targeting reticle actually go to center mass than the root block. That said, I've only been playing again for a few days (after a year+ break), and I've already noticed the green reticle has moved on gates to center mass instead of what was obviously its root block, so maybe the devs have already fixed this? the center of a gate is a block its an unobtainable block didnt realise it was used as the root block though Link to comment Share on other sites More sharing options...
0 FuryoftheStars Posted July 4, 2021 Share Posted July 4, 2021 4 hours ago, Tankium said: the center of a gate is a block its an unobtainable block didnt realise it was used as the root block though Ah, that may be. Used to be the targeting reticule for them would be at one of the corners, so flying at it from long range would typically put you hitting the edge. 😛 Link to comment Share on other sites More sharing options...
0 FuryoftheStars Posted July 9, 2021 Share Posted July 9, 2021 3 minutes ago, Sue said: This feature is confirmed for Update 2.0! 🙂 This is great! Thank you all!! Link to comment Share on other sites More sharing options...
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cy414
as the title. the ability to manually set the root block when building, so it isnt necessary to- select all, deselcet the current root block, copy selection, save selection to folder then paste.
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