Lazarus Long Posted May 9, 2020 Share Posted May 9, 2020 This is my idea for an Avorion mod. It might be bad. It might be good. It might even be possible. This idea is simply a modified version of the Research Station with the following differences: 1.) It can not work on turrets. 2.) It can not take Artifacts as input. 3.) It can not take it's own output as input. 4.) It takes exactly two (2) upgrade modules as input. Each module must be a different kind of upgrade but they can be any quality. 5.) Once two separate items that both meet the above conditions are input and a button is pressed the H.U.M.M. will take the random stats of each upgrade module and divide them by two. 6.) Then the H.UM.M. will output a Hybrid Upgrade Module with the abilities of both input items but all stats will be equal to the quotients derived above but rounded down to the nearest whole number. 7.) Finally, the output of the H.U.M.M. should not be based on Tech Level. Example: Input item one is a Military Turret upgrade that provides +4 turrets slots (+6 if perma installed) and uses 1000 power. The second item input is an Energy to Shield Converter that gives +60% to shield durability (+90% for perma install) while reducing to total energy production by 25%. In this case the output item should give +2 Armed turret slots (+3 for perma install) and +30% shield durability (+45% for perma) and consume [12% + 500] of the total power produced. Is this possible? Is it balanced? Is it worth the effort? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now