Mojito1671 Posted April 28, 2020 Share Posted April 28, 2020 Being able to have more than one ship editor files/.windows open at once (at cut/paste) between the them would make ship building worlds easier. Link to comment Share on other sites More sharing options...
0 SneakyTacts Posted April 29, 2020 Share Posted April 29, 2020 To copy and paste objects? While you can’t open two at once, you can copy objects from one ship and paste them on another ship. Link to comment Share on other sites More sharing options...
0 Mojito1671 Posted April 29, 2020 Author Share Posted April 29, 2020 True, my thinking would be to have my palette of common elements (antenna, engines, airlocks, etc...) open in one window for easy cut/paste to the ship or station I'm working on. While it is possible to do that now by saving and opening files its somewhat clunky. Link to comment Share on other sites More sharing options...
0 Hanni79 Posted April 29, 2020 Share Posted April 29, 2020 I believe an easier way ( for the Devs) to achieve an even more useful result would be the ability to save templates to the Hotbar like they were block shapes. This way you would for example select a few Blocks, save them from the clipboard where you name them and they get a little icon. Then you would drag and drop this icon from the save menu to the Hotbar. I guess that would also be an easier way to achieve what you like and even be more powerful, while being less obstructive ( you do not need to have another, reasonably sized window open ). Link to comment Share on other sites More sharing options...
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Mojito1671
Being able to have more than one ship editor files/.windows open at once (at cut/paste) between the them would make ship building worlds easier.
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