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[Beta 1.0.1] Framework texture does not fill bounding box


FuryoftheStars

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https://imgur.com/a/jW8MHkV

 

I thought I had noticed it in previous versions, but was never sure. Now I am with the framework in above image having a length of over 100 units. You can see in the second image there, that when transformed into blank hull, it fills it.

 

Edit: Whoops, keep forgetting there’s a specific beta bugs section in these parts (though technically this bug is present in stable, too).  Moderator, move if you deem necessary.

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