FuryoftheStars Posted April 3, 2020 Share Posted April 3, 2020 I've noticed there's a Version() function available, but using it directly just returns a new instance of the version object (so version is all 0s) and not the actual game version. Anyway to use this or another way to get the version of the game the script is running in? Link to comment Share on other sites More sharing options...
Madranis Posted April 9, 2020 Share Posted April 9, 2020 The function GameVersion() claims to return a filled out Version() object. Link to comment Share on other sites More sharing options...
FuryoftheStars Posted April 9, 2020 Author Share Posted April 9, 2020 Ah, thank you! I apparently didn't look far enough down the page in the documentation. I see it there, now. *facepalm* I'll keep this in mind for next time I need it. For now, I think I got around my issue with pcall(). Link to comment Share on other sites More sharing options...
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