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[1.0] Boss at 0:0 does not respawn on multiplayer servers


Pain12345

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as a temp. fix for the server owners you could also do this:

edit the file data\scripts\sector\xsotanswarm.lua of your server avorion server directory go to function "finishUp(success)" line 350 and change the function to the following:

 

function finishUp(success)
    -- all Xsotan are despawned one by one
    success = false
    data.despawn = true
    data.active = false

    -- set global success
    local server = Server()
    if not server:getValue("xsotan_swarm_success") and success then
        server:setValue("xsotan_swarm_success", true)
    end

end

 

note the "success = false" that way the event will always fail and will trigger the respawn of the guardian after another timer countdown

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