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[1.0] Major FPS drop when ghosting hologram blocks via copy/paste


TacticalMaster
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I recreated those hologram billboards that I saw on randomly-generated Equipment Docks and saved them for later use; the framing and the ability to pixel-color the holograms.

 

But when I tried to copy/paste, the ghosted hologram blocks gave me a large FPS drop. The more hologram blocks it contains, the higher the drop. It also gets even worse when I tried to mirror them. More ghosts would likely double or quadruple the lag...

 

The hologram billboard I recently saved is a 21x21 Equipment Dock sign, made out of 0.75x0.75 squares.

 

You can copy your 2K block ship creations to your clipboard without any problems, but 441 blocks of holograms will give your computer a headache... :/

 

Logs for computer specs:

Clientlog: https://pastebin.com/2tVHpdrh (expires in 1 month)

Serverlog: https://pastebin.com/9t06fF7V (expires in 1 month)

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[3/29/20 2:55 AM UPDATE] More news about the hologram FPS drop: Turns out that the lag will only appear *if* there are existing multitudes of hologram blocks. I just found this out when I tried to make a new 21x21 pixel service station sign when I attempted to cut and paste the whole hologram surface to fix its alignment.

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