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[1.0] Laser weapons do not receive the bonus DPS from increased number of slots


Harpsichord

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turretgenerator.lua:773
turretgenerator.lua:774

 

These lines appear to be switched:

 

 
   -- attach weapons to turret
    TurretGenerator.scale(rand, result, WeaponType.Laser, tech, 1)
    TurretGenerator.attachWeapons(rand, result, weapon, numWeapons)

 

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turretgenerator.lua:773
turretgenerator.lua:774

 

These lines appear to be switched:

 

 
   -- attach weapons to turret
    TurretGenerator.scale(rand, result, WeaponType.Laser, tech, 1)
    TurretGenerator.attachWeapons(rand, result, weapon, numWeapons)

 

Good catch.  Yes, it needs to attach the weapons first, then scale them.

 

Hopefully the devs see and fix.  maybe this is why everyone always complains about low DPS with lasers? lol

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