Independent Turrets should not be receiving any damage reduction. It honestly doesn't make sense.
Why would there be any penalty for essentially allowing the computer / AI to target the weapon for you?
IRL - we have technology that auto tracks targets, and guess what, those weapon system do the same amount of damage regardless of who or what is aiming.
With this space game, technology would already be at that level and required to track and aim at targets.
It would be nice to see how this system works and instead of players / servers having to go and download mods to turn off these penalties, it should be integrated into the base game.
Suggestion
Palad1n
Independent Turrets should not be receiving any damage reduction. It honestly doesn't make sense.
Why would there be any penalty for essentially allowing the computer / AI to target the weapon for you?
IRL - we have technology that auto tracks targets, and guess what, those weapon system do the same amount of damage regardless of who or what is aiming.
With this space game, technology would already be at that level and required to track and aim at targets.
It would be nice to see how this system works and instead of players / servers having to go and download mods to turn off these penalties, it should be integrated into the base game.
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