Do I understand correctly that the "MaximumPlayerShips" number dictates the same limit for both Players and Alliances?
That really needs to be two separate limiters.
You really should be able to say "every player gets 4 ships, and every alliance gets 16 ships" or something like that.
This is important for large player groups that want to share resources as part of an alliance, but don't want to give individuals the ability to build massive personal fleets that cause compounding server lag.
I know you all are busy, but please add a seperate "MaximumAllianceShips" value to the server.ini file. It will really help with giving server admins more control over how many ships are built in-game.
EDIT: an expanded and improved version of this idea has been detailed below
Suggestion
MagnusEffect
Do I understand correctly that the "MaximumPlayerShips" number dictates the same limit for both Players and Alliances?
That really needs to be two separate limiters.
You really should be able to say "every player gets 4 ships, and every alliance gets 16 ships" or something like that.
This is important for large player groups that want to share resources as part of an alliance, but don't want to give individuals the ability to build massive personal fleets that cause compounding server lag.
I know you all are busy, but please add a seperate "MaximumAllianceShips" value to the server.ini file. It will really help with giving server admins more control over how many ships are built in-game.
EDIT: an expanded and improved version of this idea has been detailed below
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