KaneNOD Posted March 9, 2020 Share Posted March 9, 2020 1) Turret Factory filter bug Steps: Create a Vanilla game and spawn a Turret Factory Access the station and filter "mining" for an example and press ESC Return and access the station again and try filter "mining" again The filter field will break and will not show any mining turrets 2) Particle Velocity damage bug Steps: Try to find a turret that have a high particle velocity get near a target and shot at it the turret will don't do damage, when you get near the target more fast is the particle, more distant from target you need to stay to deal damage 3) Damage through shields Steps Get any turrets like Railguns, Cannons, or etc, that don't have shield penetration Spawn an enemy that have shield before shot at it, aim and when you fire, hold your mouse button and leave the weapon fire many times (do not release the button) Look if the shot will deal damage through shields if yes, stop fire and fire again and looks if the turret will stop to deal damage through shields if yes, something is wrong Link to comment Share on other sites More sharing options...
FuryoftheStars Posted March 9, 2020 Share Posted March 9, 2020 2) Particle Velocity damage bug Steps: Try to find a turret that have a high particle velocity get near a target and shot at it the turret will don't do damage, when you get near the target more fast is the particle, more distant from target you need to stay to deal damage Ahh, so it's related to projectile velocity, then? Good to know. I had reported this earlier, but didn't know the distance would change based on projectile speed. https://steamcommunity.com/app/445220/discussions/1/1743393117802374500/ Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now