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[0.33] Selected block info not appearing in editor's right bottom corner


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I believe this is more of an UI designer issue.

The way it works is as you said. When i mirror an axis, then select a single block to inspect it, the other block that is a match on the other side of the mirror is also selected. Thus i cannot inspect a single element, because two are selected at once.


I had to use F1 and learn to use shift + Z/X/Y to work around this in a feasible time.


This issue i believe can be solved if the game displays information of the original target of selection, regardless of the amount of blocks selected.

In other words, the details of the LAST manually selected block should always be displayed.

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