deep Posted February 24, 2020 Share Posted February 24, 2020 -Faction Pack Feedback Very nice. So many ideas for ships came out. However, it is very difficult to check for errors in Vanilla games. Feedback is difficult. It is the same as the error of the coaxial gun. There may be insufficient testing. Faction packs require a lot of testing. I think we need a Debug menu for the faction pack. -Japanese Input Problems We cannot input in the mode for Japanese input in the game. However, we can copy Japanese words outside the game (Text file or browser text) and paste them into the game. It's an irregular process. The item search function works properly with Japanese words. And the filtering function of the map of galaxies works. Hiragana, katakana and kanji were all fine. Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 24, 2020 Boxelware Team Share Posted February 24, 2020 Thanks for the feedback. We're looking into adding debug tools for faction packs, but I can't promise anything yet, I'm afraid. We cannot input in the mode for Japanese input in the game. I don't understand, how does the input mode for Japanese differ? Link to comment Share on other sites More sharing options...
deep Posted February 25, 2020 Author Share Posted February 25, 2020 Japanese words cannot be used on alphabetic keyboards. It's a unique keyboard layout, just like some other languages. This requires support for "input method editor = IME". This is mainly a Microsoft IME in Windows. It is a very major trouble that you cannot enter Japanese with a keyboard. Website of other languages, games, everywhere. Fortunately, Japanese input is normal in official forums. At the official forum, I can input Japanese using the keyboard. 公式フォーラムで私はキーボードを使って日本語をインプットできます If we cannot input Japanese with the keyboard, pasting copied Japanese words is a way to avoid trouble. In the bug report on steam, it was reported that this copy paste did not appear either. But it is possible. In the case of Avorion, we cannot input with the keyboard. If we switch the Microsoft IME to Japanese, you will not be able to type (Chat, filters, everything.) Converting Microsoft IME to English (EU) works well. There are greeting images of many languages in WIKI in the game.(HUD,chat) English, German, Chinese, various languages It is said that there was Japanese in the greeting. "Hello = こんにちは" Can I ask a developer? At the time of that update, could you input "こんにちは" by keyboard? Link to comment Share on other sites More sharing options...
deep Posted February 28, 2020 Author Share Posted February 28, 2020 I know the current save data format and the new ship generator NPC. We believe that faction-packed ships are designed with turrets on the turret base. But it doesn't seem to be the case in the game. Some turrets are placed on the turret base Some tend to be placed in great places. And sometimes the turret is placed where the designer doesn't expect it to be. This probably happens when there is no turret base at that location (It seems that the front, back, left and right of the ship are divided into several blocks.). Also, ships with an older save data format that does not include a turret base block may not have a turret. (There is also an old save data format ship in the workshop) In the game, the user will not put the turret on the glow block. But the generator of the factional pack seems to be different. Faction packs use a designed ship. I think that the generators of faction packs need to have placement rules that protect the user's design, not random turret placement. e.g. limited to turret bases and placed on hull and armor I think it's a problem that can't be helped. A design with a shield generator appears in the iron domain. This can be avoided by configuring Mod, However, "minDist" and "maxDist" and the material range are difficult to understand. I think it would be good if there is a catch in "-- iron 400-500". Link to comment Share on other sites More sharing options...
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