unbekannt1984 Posted December 15, 2019 Share Posted December 15, 2019 Hi, it looks like using a wormhole currently corrupts the files of the target-sector. When passing through a wormhole the game crashes to desktop, after restarting the game, the game crashes instantly again. Restarting the game after deleting the sector-files -> the game doesn't crash... Ok, details (Serverlog): Avorion server Beta 0.30 r19012 e6e24eaa0998 running on Debian GNU/Linux bullseye/sid starting up in "/home/torsten/.avorion/galaxies/test" ... Server version, as listed publicly: 0.30.0.19012 ... seed: PGZDlZA5Y5 ... Player logged in: unbekannt1984, index: 1 SectorDatabase: Loading Sector (419:62) SectorDatabase: Loading Sector (421:73) scheduled save for sector (417:60), 0x7f4bdc001660, entities: 1092 saving sector (417:60) Player unbekannt1984 moved to sector (417:60) server time taken for change: 111ms sector (417:60) saved to "/home/torsten/.avorion/galaxies/test/sectors/417_60" Server frame took over 1 second. [ void Server::update(float): 1211.47 ms; 100% ] [ void Server::updatePlayerCommunicatorAdministration(float): 937.751 ms; 77.4% ] [ Send Regular Server Info: 218.682 ms; 18.1% ] [ void Galaxy::update(float): 53.782 ms; 4.4% ] [ void Galaxy::updateSectors(float): 53.608 ms; 4.4% ] [ void Galaxy::updateWormHoleResults(): 0.006 ms; 0% ] [ void Galaxy::updateEntityTransfers(): 0.006 ms; 0% ] [ void Galaxy::handleFinishedScriptPacketCallbacks(): 0.005 ms; 0% ] [ void Galaxy::updateJumpingEntities(): 0.003 ms; 0% ] [ MessageServer update: 0.653 ms; 0.1% ] [ virtual void SteamNetworkingServer::update(): 0.637 ms; 0.1% ] [ void SteamNetworkingServer::sendUpdatedServerDetailsToSteam(): 0.606 ms; 0.1% ] [ Steam Callbacks: 0.009 ms; 0% ] [ void SteamNetworkingServer::updatePendingClosing(): 0.007 ms; 0% ] [ void SteamNetworkingServer::processReceivedNetworkData(): 0.005 ms; 0% ] [ void SteamNetworkingServer::updateTimeouts(): 0.001 ms; 0% ] [ void Server::updateDebugDiagnostics(): 0.364 ms; 0% ] ... Client 76561197997107764 lost connection Thread [Communicator Sending WorkerPool Thread 0] with id 139963119171328 exiting... Thread [Communicator Sending WorkerPool Thread 0] with id 139963119171328 exited Thread [Communicator Networking WorkerPool Thread 0] with id 139963110778624 exiting... Thread [Communicator Networking WorkerPool Thread 0] with id 139963110778624 exited <Server> Player unbekannt1984 left the galaxy Player logged off: unbekannt1984, index: 1: Thread [HangDetector] with id 139963513431808 exiting... Thread [HangDetector] with id 139963513431808 exited Server is shutting down. The wormhole that caused the problem is 335:39 <-> 417:60 (Seed mentioned above) Anybody else experiencing such problems? Link to comment Share on other sites More sharing options...
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