Rogon Posted November 22, 2019 Share Posted November 22, 2019 The server hang bug that exsisted in 27.0.xxxx is back on the server side client. Start tutorial failed to start. Adventurer dialog (1st jump) worked fine but fleet commands is dead. Fleet commands was suspect with the server crashes last time and this time is coincided with 2nd person to get the mission "Fleet Commands". I had the mission active for a day, although the adventurer would not talk to me. Once the next player got the mission this morning we started to see server hangs. Link to comment Share on other sites More sharing options...
Rogon Posted November 25, 2019 Author Share Posted November 25, 2019 Been trying to get a crash log but once the server hangs it wont generate a log so I will post the parts that seem "important". 2019-11-24 17:42:37]: Triggered saving of all server data. [2019-11-24 17:43:54]: Sending crash report ... [2019-11-24 17:43:55]: Crash report sent successfully! [2019-11-24 17:43:55]: Hang of at least 30 seconds detected, sending stack trace [2019-11-24 17:44:56]: Sending crash report ... [2019-11-24 17:44:57]: Crash report sent successfully! .......ad infinite [2019-11-24 13:57:34]: Avorion server Beta 0.29 r18442 3034acf7bcea running on Debian GNU/Linux 8 (jessie) starting up in "/home/container/galaxies/avorion_galaxy" [2019-11-24 13:57:34]: CPU: Intel® Xeon® CPU E3-1231 v3 @ 3.40GHz 8 Cores [2019-11-24 13:57:34]: RAM: 31GB The server will hang regardless if anyone is online. As long as someone was once in game to start the simulations. I really don't have much other info but will give up whatever needed. I will say that this problem existed in 27.0.xxx but went away in 27.1.xxx. We've noticed it starts around the time we are all at some phase of the tutorial but could just be a coincidence. In 27.0.xxx the server was throwing .lua errors about that Fleet Commands mission so we assumed it had something to do with it and that is also the same time we started hanging in 29.0.xx as well. Link to comment Share on other sites More sharing options...
ChronosWS Posted November 25, 2019 Share Posted November 25, 2019 I have a similar issue. Server had a single player on it, not sure exactly what they were doing at the time. I have also observed this behavior from time to time. Once the "crash" has occurred, the server will keep sending crash reports, approximately every 75 minutes (in bursts of a couple dozen.) Sample logs from below (I can try turning on tracing to help track down the issue?) 02:55:47 Avorion server Beta 0.28.1 r18395 5f179a296d34 running on Amazon Linux 2 starting up in "/data/avorion/galaxies/Galaxy" 02:55:47 CPU: Intel(R) Xeon(R) Platinum 8275CL CPU @ 3.00GHz 2 Cores 02:55:47 RAM: 3GB 06:20:16 saving sector (-110:-210) 06:20:16 sector (-110:-210) saved to "/data/avorion/galaxies/Galaxy/sectors/-110_-210" 07:30:24 scheduled save for sector (-117:-206), 0x7f22b5d94530, entities: 0 07:30:24 saving sector (-117:-206) 07:30:24 sector (-117:-206) saved to "/data/avorion/galaxies/Galaxy/sectors/-117_-206" 07:30:24 scheduled save for sector (-152:-178), 0x7f22c59a5ae0, entities: 520 07:30:24 saving sector (-152:-178) 07:30:24 sector (-152:-178) saved to "/data/avorion/galaxies/Galaxy/sectors/-152_-178" 07:30:24 scheduled save for sector (-142:-189), 0x7f22ce7109f0, entities: 0 07:30:24 saving sector (-142:-189) 07:30:24 sector (-142:-189) saved to "/data/avorion/galaxies/Galaxy/sectors/-142_-189" 07:30:24 scheduled save for sector (-130:-198), 0x7f22bc725b80, entities: 0 07:30:24 saving sector (-130:-198) 07:30:24 sector (-130:-198) saved to "/data/avorion/galaxies/Galaxy/sectors/-130_-198" 07:30:24 scheduled save for sector (-117:-206), 0x7f22b5d94530, entities: 0 07:30:24 saving sector (-117:-206) 07:30:24 sector (-117:-206) saved to "/data/avorion/galaxies/Galaxy/sectors/-117_-206" 07:30:24 Triggered saving of all server data. 07:30:24 scheduled save for sector (-110:-210), 0x7f22bc3f22a0, entities: 2035 07:30:24 saving sector (-110:-210) 07:30:24 sector (-110:-210) saved to "/data/avorion/galaxies/Galaxy/sectors/-110_-210" 07:30:24 Hang of at least 30 seconds detected, sending stack traceSending crash report ... 07:30:24 Crash report sent successfully! 07:30:24 Hang of at least 30 seconds detected, sending stack traceSending crash report ... 07:30:24 Crash report sent successfully! 07:30:24 Hang of at least 30 seconds detected, sending stack traceSending crash report ... 07:30:24 Crash report sent successfully! Link to comment Share on other sites More sharing options...
Rogon Posted November 26, 2019 Author Share Posted November 26, 2019 I have not seen any hangs since 0.29.1.xxx. Only crash now is about that merchant.lua script but that isn't game breaking. Link to comment Share on other sites More sharing options...
ChronosWS Posted November 27, 2019 Share Posted November 27, 2019 I am going to move my server to the beta branch and see if my players stop seeing this as well. Thanks. Link to comment Share on other sites More sharing options...
ChronosWS Posted November 30, 2019 Share Posted November 30, 2019 We still see crashes on a semi-regular basis - well hangs really, as the server can't be bothered to take itself down. 16:31:12 Avorion server Beta 0.29.2 r18532 ea4d9c756593 running on Amazon Linux 2 starting up in "/data/avorion/galaxies/Galaxy" 16:31:12 CPU: Intel(R) Xeon(R) Platinum 8275CL CPU @ 3.00GHz 2 Cores 16:31:12 RAM: 3GB Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now