Modafoca1968 Posted October 18, 2019 Share Posted October 18, 2019 For some reason my A.I. ship only mine Titanium and lower (i even get a message that my ship can't find any asteroids titanium or lower). This happens in every sector and i have an avorion mining system upgrade installed permanently.Any solution for this yet? Thx in advance Link to comment Share on other sites More sharing options...
Boxelware Team cepheni Posted October 18, 2019 Boxelware Team Share Posted October 18, 2019 Do you have the necessary turrets / fighters? The upgrade level doesn't count towards the level you're able to mine, only the level you're able to detect. So if you have Iron Mining Lasers and an Avorion Mining Upgrade you still can only collect Iron and Titanium. Link to comment Share on other sites More sharing options...
Modafoca1968 Posted October 19, 2019 Author Share Posted October 19, 2019 I have Trinium mining turrets and a few fighters of Xanion so not a problem since trinium turrets can mine one tier up,not so efficient but it works. So...is there a solution for this? Thx Link to comment Share on other sites More sharing options...
draco918 Posted August 26, 2021 Share Posted August 26, 2021 I did some testing on this exact thing, and it seems that if your ship has mining fighters, it checks for fighters "on the ship" to see what it can mine. So even if you high enough tiered fighters, if they're deployed and out of the ship, when checked it doesn't detect a fighter high enough that's in the ship. I also suspect that this then sends a variable stating that it can't mine anything, and completely skips even checking for turrets...but that's just a guess based on behavior I've seen so far. 1 Link to comment Share on other sites More sharing options...
Schmitt Posted August 27, 2021 Share Posted August 27, 2021 Similar problem with Fighters if i have my R.Miner Fighters out mining by AI, i Stop the AI Fighters (for fighting Pirates) still out restart the mining order then i have the same issue its telling me there are no Asteroids to mine... i land the fighter restart the order and they start mining again. Link to comment Share on other sites More sharing options...
Schmitt Posted September 1, 2021 Share Posted September 1, 2021 On 8/26/2021 at 3:57 AM, draco918 said: I did some testing on this exact thing, and it seems that if your ship has mining fighters, it checks for fighters "on the ship" to see what it can mine. So even if you high enough tiered fighters, if they're deployed and out of the ship, when checked it doesn't detect a fighter high enough that's in the ship. I also suspect that this then sends a variable stating that it can't mine anything, and completely skips even checking for turrets...but that's just a guess based on behavior I've seen so far. i opend a new topic fort that issue Link to comment Share on other sites More sharing options...
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